- Fix popovers (model selector etc.) closing instantly when the mention
textarea was focused
- Fix mention autocomplete not clickable in prompt focus mode
- Fix chip "Replace" reopening the autocomplete - now confirms
immediately
- Fix autocomplete appearing at top-left of screen when caret is next to
a leading chip
- Don't open the autocomplete when clicking the caret onto an
already-confirmed chip
### Fullscreen focus mode (desktop + webapp)
- Added a top-right expand icon on every prompt editor that opens a
"Prompt" focus-mode overlay (blurred backdrop, `max-w-4xl` centered
card) for more prompting space.
- Same editor state — overlay binds to the same value + onChange, so
text/@-mentions persist. Auto-focuses with the caret at the end on open.
- Editor fills full height; @-mention dropdown no longer clipped; closes
on Esc / backdrop click.
- Reused `@storyteller/ui-modal`; shared `PromptFullscreenModal` +
button + `useFullscreenPrompt` hook across all 5 desktop promptboxes,
mirrored in the webapp's own PromptBox.
### 3D editor
- Model selector now renders inside the promptbox (was standalone on the
canvas).
- Pose button hides on deselect; pressing "Done" keeps it (flips back to
"Enter Pose Mode") while the character is still selected.
- Drag and drop into folders fix within gallery modal - doesn't close
immediately unless on 3D editor page.
### Tooltips & expand
- Fixed top-left menu tooltips getting stuck open after a tab change.
- Reworked image promptbox auto-grow/expand into a shared
`useAutoGrowEditorHeight` hook (no per-render style writes) with a
smooth height transition.
Motion foundation + expressive entrance/interaction polish for the
webapp, following a "balanced" direction (restrained chrome, expressive
canvas).
Foundation
- Motion tokens: --ease-*/--dur-* CSS vars (styles.css) mirrored as JS
constants/presets in lib/motion.ts; prefers-reduced-motion respected.
- Shared Reveal/RevealGroup primitive (components/motion) — fade-up +
stagger.
Chrome & navigation
- Global route fade (components/motion/page-transition) keyed by
section.
- Sidebar active-indicator slide via framer layoutId + icon hover.
Pages
- Home: hero/eyebrow reveal, staggered launcher cards, spring lift/press
hover, double-bezel cards, nested arrow chip.
- Auth: AuthHeader staggers in (login+signup); form blocks cascade
after.
- Pricing: wire the orphaned data-reveal hero through the real Reveal.
- Library: sliding active indicator on tab/filter switchers (layoutId),
shimmer-sweep loading skeleton.
Pagescene entrance animations (user-drop only)
- EntranceAnimator: meshes get a transform-based pop/rise/fall drop with
a rubbery squash overshoot; splats get a per-gaussian radial settle
(Spark dyno) with center-out fade + height drop. Dev-only speed slider.
Gallery + asset drag-under UX
- On drag-start the gallery/asset modal becomes pointer-transparent so
the drag passes under onto the canvas; steps back to translucent (reopen
on) or eases fully out (reopen off), all interpolated. Shared DragGhost
(lift/tilt/follow) feeds both DnD systems. Media fades to placeholders
so thumbnails don't block the canvas. Asset modal always reopens fully
visible.
PageDraw: entrance fade on add + workspace vignette.
Dev-only (local testing): drop setDevelopment() API host pin; add /__cdn
proxy + maybeProxyCdnUrl so CDN splat/GLB assets dodge CORS.
- **Characters for Seedance 2.0** - Character creation/selection modal,
@-mention support with colored inline highlights via contentEditable
MentionTextarea, character tokens sent in video generation API requests
- **Mobile responsive navbar** - Hamburger menu with slide-down panel,
all nav items accessible, credits/library/sign out included
- **Mobile responsive PromptBox** - Tighter padding, stacked toolbar on
small screens, flex-wrap for option buttons
- **Mobile responsive library** - Proper sticky header offset, icon-only
filter tabs on mobile
- **Task queue overhaul** - Prompt text with marquee hover, copy button,
model creator icons, detailed failure reasons on all card types
(matching desktop app)
- **Gallery improvements** - 512px thumbnails (was 250px), 12px grid
gap, model + media type badges on hover, model icon + prompt on
in-progress cards
- **Quality selector** - QualityPicker for image models
(High/Medium/Low), wired to cost estimate and generation API
- **Video batch enqueue** - Multiple videos enqueue as separate jobs so
each completes independently
- **Form consistency** - All auth pages use shared `<Input>` component,
`<form onSubmit>` for Enter key, consistent styling
- **Bug fixes** - Lightbox type error, library carousel disabled,
popover icon alignment, end frame library picker, image ref max default
(1 → 6), task queue mobile overflow, clear session button removed
- **Mobile model selector** - Model picker now appears in the PromptBox
toolbar on mobile/tablet (`lg:hidden`), since the floating bottom-left
selector is desktop-only
- **Responsive image prompt row** - Start frame and end frame sections
stack vertically on mobile with a horizontal divider, instead of
side-by-side
- **Responsive lightbox** - Stacks vertically on mobile (media top, info
below), nav arrows always visible (not hover-only), sidebar goes
full-width, darker backdrop (`bg-black/80`)
- **Safari video inline playback** - Lightbox videos use
`disablePictureInPicture`, `controlsList` restrictions, and
vendor-prefixed attributes to prevent fullscreen/PiP pop-out on Safari
**Lightbox & Gallery Navigation Improvements**
- Added prev/next navigation buttons to lightbox (hover-visible arrows
on left/right of image)
- Added arrow key (←/→) keyboard navigation between gallery items in
lightbox
- Gallery builds a flat ordered item list to power sequential lightbox
navigation
- Debounced prompt/batch API calls (180ms) to prevent spam when rapidly
navigating
- Stale in-flight responses are cancelled so wrong data never flashes
- Added shimmer loading skeletons for prompt, reference images, and
generation details
- Removed focus outlines on nav buttons and modal when using arrow keys
- Fixed toggleBulkSelect used-before-declaration error in gallery modal
- Added display name for flux_dev_juggernaut
- clicking from text to image page results now shows action buttons in
lightbox
- resizing modal from sides or corners that are not bottom or right now
doesn't move the modal once it reaches min size
- limited the min size of the lightbox modal so that the layout doesnt
break
- huge css changes throughout app to support theme switching
- 5 themes: light (white), gray(default), black, and gradient themes:
aurora and sunset
note:
- light theme still needs a second pass since some styling / text color
on white isn't fully updated yet there's some area that hasn't been
covered but most have been
- 2D reset canvas button under the left side toolbar. on click prompts a
confirmation to clear the canvas.
- all prompt boxes persist prompts, aspect ratio, system prompt and
reference images for that session until refreshed.
- bug fix for expanded modal conflicting with resized size (not going full screen)
- gallery modal now resizable with set minimum size
- set a minimum size for lightbox resize
- Increased the height of the drag handle in AssetModal and GalleryModal for better usability.
- Adjusted z-index properties for elements within AssetModal to ensure proper layering.
- Enhanced the modal's drag behavior to allow overflow beyond viewport edges, improving user experience when repositioning.
- Updated the ExpandButton component to accept size props for better responsiveness.
- Replaced SVG icons with FontAwesome icons for a more consistent design.
- Adjusted the GalleryModal layout to include a gap between buttons for enhanced usability.
- Added draggable functionality to the modal, allowing users to reposition it.
- Introduced an expand button to toggle full-screen mode for the modal.
- Updated modal backdrop to support interaction options and improved styling.
- Adjusted AssetModal and GalleryModal components to utilize new modal features.