mirror of
https://github.com/Shik3i/KoalaSync.git
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40 lines
1.2 KiB
JavaScript
40 lines
1.2 KiB
JavaScript
/**
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* KoalaSync Shared Constants & Protocol Definitions
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*
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* ⚠️ WARNING: This is the SINGLE SOURCE OF TRUTH.
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* If you edit this file, you MUST run /scripts/sync-constants.bat
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* to propagate changes to the extension and relay server.
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*/
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export const PROTOCOL_VERSION = "1.0.0";
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export const APP_VERSION = "1.1.4";
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export const OFFICIAL_SERVER_URL = 'wss://sync.shik3i.net';
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export const OFFICIAL_LANDING_PAGE_URL = 'https://koalasync.shik3i.net';
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export const OFFICIAL_SERVER_TOKEN = '62170b705234c4f4807a9b22420bb93cf1a2aacfa4c5d3b47804482babb8eb50';
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export const EVENTS = {
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// Connection & Room
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JOIN_ROOM: "join_room",
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LEAVE_ROOM: "leave_room",
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ROOM_DATA: "room_data", // Server -> Client: current room state
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ERROR: "error",
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// Media Control
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PLAY: "play",
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PAUSE: "pause",
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SEEK: "seek",
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// Sync Coordination
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PEER_STATUS: "peer_status", // Heartbeat from peers
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FORCE_SYNC_PREPARE: "force_sync_prepare",
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FORCE_SYNC_ACK: "force_sync_ack",
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FORCE_SYNC_EXECUTE: "force_sync_execute",
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EVENT_ACK: "event_ack",
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GET_ROOMS: "get_rooms",
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ROOM_LIST: "room_list"
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};
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export const HEARTBEAT_INTERVAL = 15000; // 15s
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export const FORCE_SYNC_TIMEOUT = 5000; // 5s timeout for ACKs
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