Files
KoalaSync/shared/constants.js
T

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JavaScript

/**
* KoalaSync Shared Constants & Protocol Definitions
*
* ⚠️ WARNING: This is the SINGLE SOURCE OF TRUTH.
* If you edit this file, you MUST run /scripts/sync-constants.bat
* to propagate changes to the extension and relay server.
*/
export const PROTOCOL_VERSION = "1.0.0";
export const APP_VERSION = "1.3.1";
export const OFFICIAL_SERVER_URL = 'wss://sync.shik3i.net';
export const OFFICIAL_LANDING_PAGE_URL = 'https://koalasync.shik3i.net';
export const OFFICIAL_SERVER_TOKEN = '62170b705234c4f4807a9b22420bb93cf1a2aacfa4c5d3b47804482babb8eb50';
export const EVENTS = {
// Connection & Room
JOIN_ROOM: "join_room",
LEAVE_ROOM: "leave_room",
ROOM_DATA: "room_data", // Server -> Client: current room state
ERROR: "error",
// Media Control
PLAY: "play",
PAUSE: "pause",
SEEK: "seek",
// Sync Coordination
PEER_STATUS: "peer_status", // Heartbeat from peers
FORCE_SYNC_PREPARE: "force_sync_prepare",
FORCE_SYNC_ACK: "force_sync_ack",
FORCE_SYNC_EXECUTE: "force_sync_execute",
EVENT_ACK: "event_ack",
GET_ROOMS: "get_rooms",
ROOM_LIST: "room_list",
// Episode Auto-Sync
EPISODE_LOBBY: "episode_lobby", // Broadcast: waiting for everyone on this episode
EPISODE_READY: "episode_ready" // Response: loaded the episode and paused at 0:00
};
export const HEARTBEAT_INTERVAL = 15000; // 15s
export const FORCE_SYNC_TIMEOUT = 5000; // 5s timeout for ACKs
export const EPISODE_LOBBY_TIMEOUT = 60000; // 60s timeout for episode lobby