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getReadyTabVideoState() treated "no video found" as a broken injection and forced a full reactivation. On a page that legitimately has no video yet — an anime or Drive page before playback starts — that fired on every call, and the dev panel polls it on a timer. The result was an endless teardown and reinjection cycle: the target never settled, the popup showed "activating" forever, and the panel reported "Target tab changed before content script recovery completed" because each read raced the reactivation it had triggered. Only an unreachable content script justifies recovery now, and that recovery no longer reinjects unless the selected frame actually moved. Audited against v3.1.2, which worked on these pages. The only unjustified deviation left was the retry budget, which had been cut from eight passes to three and shortened the window for a late-loading player; it is back at eight, now bounded by a wall-clock deadline instead of being unbounded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>