Files
KoalaSync/server
Koala b98cfc9ca1 fix(server): add missing room creation lock to prevent concurrent join race
Two parallel JOIN_ROOM to a non-existent room could race past each
other during bcrypt.hash, causing the second to overwrite the first
room (password hash lost). The lock was read but never written.

- Create lock promise before bcrypt.hash async boundary
- Release in finally to cover all exit paths (success, MAX_ROOMS, error)
- Concurrent waiters now correctly await existing room creation
2026-05-25 12:23:16 +02:00
..

KoalaSync Relay Server

A Node.js relay server for synchronized video playback.

Key Features

  • Zero-Persistence: No database. All state is held in RAM.
  • Privacy First: No tracking, no persistent logging of user data.
  • WebSocket Only: Minimal overhead with efficient transport.

Setup

Environment

Copy .env.example to .env and configure your settings.

PORT=3000
MAX_ROOMS=1000
MAX_PEERS_PER_ROOM=50
MIN_VERSION=1.0.0

The server is available as a pre-built image on GHCR.

# Pull from GHCR
docker pull ghcr.io/shik3i/koalasync:latest

# Or build from the repository root
docker build -t koala-sync-server -f server/Dockerfile .

See docker-compose.example.yml in the root directory for a ready-to-use configuration.

Manual Setup

cd server
npm install
npm start

Security

  • Rate Limiting: IP-based connection limits and socket-based event limits.
  • Token Handshake: Requires a valid token defined in the root shared/constants.js.
  • Single Source of Truth: The server imports constants directly from the root shared/ directory.
  • In-Memory: Rooms are automatically pruned after 2 hours of inactivity.