Files
KoalaSync/tests/e2e
KoalaDev ef1fdc89c3 test: prove the frame lifecycle fixes against the real extension
The evidence for the frame-observation fixes was a reimplementation of the
logic measured in a browser console, not the shipped code. Two extension
specs now cover the observable behaviour end to end: a player frame that
swaps its document, and the same one level deeper.

The nested case fails against the pre-fix content.js and passes now. The
top-level case already passed before the fix, so that fix removed dead
observer registrations without changing what a user could see; recorded
here so the distinction is not lost.

Also adds bench-finder.mjs, which measures the extracted shipped finder
instead of a transcription of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 07:53:45 +02:00
..

Extension E2E smoke tests

Browser-level tests for the parts that unit tests cannot reach: which <video> the extension picks on a real page, and whether the packed extension gets far enough to control it.

npm run test:e2e:install   # once, downloads the browsers
npm run build:extension    # extension.spec.mjs loads dist/chrome
npm run test:e2e

Layout

Path Purpose
detection.spec.mjs Runs the shipped findVideo() against the fixture pages
extension.spec.mjs Loads dist/chrome, injects into a tab, applies remote play/pause/seek
fixture-server.mjs Static server for the fixtures, with byte-range support for media
fixtures/pages/ One page per scenario
fixtures/media/ Small generated clips (see below)
helpers/content-source.mjs Lifts the real finder out of extension/content.js

Two rules worth keeping

The specs run the shipped source, not a copy. helpers/content-source.mjs extracts findVideo and its ranking helpers straight out of extension/content.js. A fixture that passes against a reimplementation would prove nothing about the extension. If you split the finder into more functions, add them to VIDEO_FINDER_EXPORTS there and to VIDEO_FINDER_PARTS in scripts/test-content-video-finder.cjs, or the extraction fails loudly.

Each fixture marks its own answer. The element that must win carries data-expected; videos that have to be playing carry data-autoplay, and ready.js holds the page back until metadata and playback have settled. The specs assert those preconditions before judging the finder, so a broken fixture reads as a broken fixture instead of a scoring regression.

Scenarios

Fixture What it pins down
simple-player.html The ordinary case
iframe-player.html Player inside a same-origin frame, empty top document
late-frame.html Player frame attached after the page settled
shadow-player.html Player in a shadow root, tiny teaser in the light DOM
muted-player.html Mute must not disqualify the only player
hidden-preload.html A display:none preload still reports 1080p; it must lose
ad-frame.html 1080p asset in a 300x250 ad slot must lose to the real player
background-loop.html Silent looping hero must lose despite being the largest
multi-player.html Between equal players, the playing one wins
sourceless.html A large <video> with no source can never be the player
nested-frame.html Player two frame levels down
reloading-frame.html Frame that swaps its document, with no mutation in the top one

Benchmark

bench-finder.mjs is not a spec, because timings are machine dependent and would only add noise to CI. Run it by hand when the finder changes:

node tests/e2e/fixture-server.mjs 4173 & node tests/e2e/bench-finder.mjs

It measures the shipped finder (lifted from content.js) against the pre-v3.1.0 formula, which is transcribed inside the script since that code no longer exists in the tree.

Regenerating the media

Solid-colour clips, a few KB each, committed so the suite needs no network:

ffmpeg -y -f lavfi -i "color=c=blue:s=1920x1080:d=30:r=10" -c:v libx264 -preset veryfast -crf 45 -pix_fmt yuv420p -movflags +faststart fixtures/media/player-1080p-30s.mp4

Same command with green/854x480/12, red/640x360/5 and gray/1280x720/3 for the other three.