Files
KoalaSync/server
Koala 1fba2fb69c perf: add command sequence numbers, episode-aware sync guard, fix echo suppression
- Add monotonically increasing seq per peer (localSeq + lastSeqBySender)
- Server relays seq field for stale command detection (backward compatible)
- Replace expectedEvents (1500ms timeout) with _suppressTimers (per-type, 300ms)
- Fix FORCE_SYNC_ACK missing seq (stale-ACK could trigger premature exec)
- Fix episode lobby readyPeers asymmetry (initiator never broadcasted readiness)
- Add extractEpisodeId() parsing S01E01/Season 1 Episode 1/Folge 5 patterns
- Add isDifferentEpisode() guard blocking sync commands across different episodes
- add sameEpisode() for format-tolerant lobby title matching
- Guard controlled by autoSyncNextEpisode setting with disable hint in warning
- Reduce reactive lock from 1000ms to 300ms (seq numbers handle ordering)
2026-05-28 04:30:32 +02:00
..

KoalaSync Relay Server

A Node.js relay server for synchronized video playback.

Key Features

  • Zero-Persistence: No database. All state is held in RAM.
  • Privacy First: No tracking, no persistent logging of user data.
  • WebSocket Only: Minimal overhead with efficient transport.

Setup

Environment

Copy .env.example to .env and configure your settings.

PORT=3000
MAX_ROOMS=1000
MAX_PEERS_PER_ROOM=50
MIN_VERSION=1.0.0

The server is available as a pre-built image on GHCR.

# Pull from GHCR
docker pull ghcr.io/shik3i/koalasync:latest

# Or build from the repository root
docker build -t koala-sync-server -f server/Dockerfile .

See docker-compose.example.yml in the root directory for a ready-to-use configuration.

Manual Setup

cd server
npm install
npm start

Security

  • Rate Limiting: IP-based connection limits and socket-based event limits.
  • Token Handshake: Requires a valid token defined in the root shared/constants.js.
  • Single Source of Truth: The server imports constants directly from the root shared/ directory.
  • In-Memory: Rooms are automatically pruned after 2 hours of inactivity.