# Co-Host (Multi-Controller) — Implementation Plan Branch base: `feature/host-control-mode` (builds directly on it). Goal: let the room owner grant **playback control to several peers** (co-hosts), not just one — e.g. 4 of N people in a room may drive play/pause/seek, the rest are guests. This is the second server-gated feature the `capabilities` hook was designed for (`CAPABILITIES.CO_HOST = 'co-host'`, already stubbed in `shared/constants.js`). --- ## 1. Roles | Role | Can drive (play/pause/seek/force-sync/episode-lobby) | Can promote/demote + toggle mode | |------|------|------| | **Owner** (room creator, = today's "host") | yes (always a controller) | **yes** | | **Controller** (co-host) | yes (in `host-only` mode) | no | | **Guest** | only in `everyone` mode | no | The single-host feature is just the special case `controllers = { owner }`. ## 2. Data model ### Server (`room` object) - `ownerPeerId` — the creator / manager. Keep `hostPeerId` as an **alias** (= ownerPeerId) so older clients keep working. - `controllers: Set` — peers allowed to drive. **Always contains ownerPeerId.** - `controlMode: 'everyone' | 'host-only'` — unchanged wire values (`'host-only'` now means "restricted to controllers", not "single host"). - `MAX_CONTROLLERS` cap (e.g. 10) to bound the set + payload. ### Shared constants - `CAPABILITIES.CO_HOST = 'co-host'` (un-stub it) → add to `SERVER_CAPABILITIES`. - New events: - `SET_PEER_ROLE` (client→server): `{ peerId, controller: boolean }` — owner promotes/demotes. - Extend `CONTROL_MODE` (server→client) payload: `{ controlMode, ownerPeerId, hostPeerId, controllers: [peerId...] }`. - `ROOM_DATA` gains `ownerPeerId` + `controllers`. ## 3. Gate generalization (the core change) Today the gate compares against a single `hostPeerId`. Generalize to set membership: - **Server relay gate** (`server/index.js`): `controlMode === 'host-only' && !room.controllers.has(mapping.peerId)` → drop. (Was `mapping.peerId !== room.hostPeerId`.) - **Background gates** (sender + receiver): replace `amHost()` / `senderId !== hostPeerId` with controller-set membership: `controllers.includes(myPeerId)` / `senderId ∈ controllers`. - **Helpers:** split `amHost()` into `amOwner()` (manage rights) and `amController()` (drive rights). The desync/snap-back path keys on `!amController()` instead of `!amHost()`. `SET_PEER_ROLE` handler (server): validate sender is owner, target is a current peer in the room, enforce `MAX_CONTROLLERS`, always keep owner in the set, then broadcast `CONTROL_MODE` with the new `controllers`. ## 4. Client + UI - **Owner** sees the peer list with a per-peer **"Controller" toggle** (promote/demote) plus the existing mode toggle. - **Controllers** see a "Controller" badge and are NOT locked out of the remote-control buttons. - **Guests** see "Guest" + the host-only notice (unchanged). - The promote UI + co-host badges render only when the relay advertises the `co-host` capability (feature detection, same pattern as `hostControlSupported`). - i18n: new keys (`ROLE_CONTROLLER`, `BTN_PROMOTE`, `BTN_DEMOTE`, …) across all locales. ## 5. Backwards compatibility - **New client + old server** (host-control only, no `co-host` capability): no co-host UI; behaves as today's single-host. ✓ - **Old client + new server**: ignores `controllers` / `SET_PEER_ROLE`. An old client that the owner promotes still **gates itself** (its sender-gate only knows `!amHost`), so it can't drive — it degrades to a guest. Co-host requires a client that understands `controllers`. Document this; not a crash. ✓ - No `PROTOCOL_VERSION` bump needed — purely additive, same as host-control. ## 6. Edge cases - **Controller leaves** → `removePeerFromRoom` also does `room.controllers.delete(peerId)`. - **Owner leaves** → fallback: promote the earliest remaining **controller** to owner (prefer a controller over a random peer); if none, earliest peer; keep the rest of the set. Reuse the `peerJoinLocks` guard so a reconnect/second-tab doesn't demote (same fix as host). - **Promote a peer not in the room** → server rejects (target must be a live peer). - **Promote beyond `MAX_CONTROLLERS`** → server rejects, re-syncs the owner's UI. - **`everyone` mode** → the `controllers` set is still maintained (so flipping to `host-only` keeps the chosen co-hosts), it just isn't enforced while in `everyone`. - **peerId spoofing** → unchanged accepted limitation (see `docs/KNOWN_LIMITATIONS.md`); co-host doesn't widen it materially (still bounded to a temporary room). ## 7. Scale: the "4 of 510 people" part — read this The role change above is moderate. **Putting 510 people in one room is a separate, larger problem** and should be its own track: - `MAX_PEERS_PER_ROOM` is **25** today. 510 needs a large raise + load testing. - **The real bottleneck at scale is heartbeat fan-out, not control events.** Every peer heartbeats and the relay broadcasts each to all peers → O(N²) per interval. At 510 that's ~510×509 / 15s ≈ **17k msg/s just for heartbeats** — the scaling wall. - **Co-host actually *helps* the control-event side:** in `host-only` mode only the few controllers emit play/pause/seek, so event *sources* drop from N to K (e.g. 4). Restricting who can drive is synergistic with big rooms. - Large rooms therefore need (independent of co-host): - **Heartbeat fan-out reduction** — e.g. only relay controller/owner heartbeats to everyone, relay guest heartbeats only to the owner/controllers (for the UI), or server-side aggregation into periodic snapshots instead of per-peer relay. - **`ROOM_DATA` payload trimming** — a 510-entry peer list is large; send counts + controller details, lazy-load the full roster. - Possibly the **socket.io Redis adapter** for horizontal scaling, and broadcast tuning. ## 8. Effort estimate - **Co-host roles** (server gate generalization + `SET_PEER_ROLE` + owner-leave fallback + client gates + promote UI + i18n), at the current ≤25-peer scale: **~3–4 dev days** (same shape as host-control itself — mostly generalizing host→controller-set). - **Large-room scaling (510)**: a **separate ~1–2 week** track (heartbeat redesign + payload trimming + cap raise + load testing), independent of co-host. Recommend shipping co-host at the current cap first, then scaling rooms as its own project. ## 9. Suggested sequencing 1. `CAPABILITIES.CO_HOST` + `controllers`/`ownerPeerId` in room state + `ROOM_DATA` (additive). 2. Server `SET_PEER_ROLE` + gate generalization + owner-leave fallback + WS tests. 3. Background: controller-set membership in both gates + `amOwner`/`amController`. 4. Popup: promote/demote toggles (owner) + Controller badge + i18n. 5. (Separate track) large-room scaling.