Commit Graph

87 Commits

Author SHA1 Message Date
Timo 77790a279c fix(chat): preserve mixed-version compatibility 2026-07-26 01:02:20 +02:00
KoalaDev 17c3ea295a Centralize KoalaStuff legal notice 2026-07-23 02:59:58 +02:00
Timo 5d3cee4271 fix: update sitemap dates for dirty sources 2026-07-19 21:41:45 +02:00
Timo 1149de7ab7 fix: derive sitemap dates from page history 2026-07-19 21:33:53 +02:00
Timo 4882e058f1 fix: keep support SEO and sitemap metadata accurate 2026-07-19 21:21:49 +02:00
Timo e9d735cd39 Merge remote-tracking branch 'origin/main' into feature/textchat
# Conflicts:
#	extension/background.js
#	extension/popup.js
2026-07-19 20:32:24 +02:00
Timo d2d4f5f3ea Localize extension store metadata 2026-07-16 11:50:21 +02:00
Timo fe13275b5d Harden host access recovery races 2026-07-15 13:31:56 +02:00
Timo 142153a131 Harden host access recovery for v2.6.2 2026-07-15 12:46:57 +02:00
Timo a334605dd5 Remove unrelated relay troubleshooting from help page 2026-07-15 12:27:59 +02:00
Timo 7e7e60f267 Fix blocked website access and add troubleshooting page 2026-07-15 12:24:59 +02:00
KoalaDev 354500873c fix: keep llms release version in sync 2026-07-15 10:05:26 +02:00
KoalaDev f2eee6dc41 feat(chat): add stateless ciphertext relay 2026-07-15 07:02:08 +02:00
KoalaDev 8fee98834c feat(chat): add encrypted invite contract 2026-07-15 06:58:22 +02:00
KoalaDev cb84709358 fix(popup): render lobby peer names as text, not markup
Peer usernames are remote-controlled and were interpolated into an
innerHTML string in updateLobbyUI. The server only truncates them to 30
chars, so a peer could inject markup into everyone else's popup: enough
to load a remote image (leaking viewer IPs) or spoof readiness badges.
Inline handlers were already blocked by the MV3 default CSP.

Build the peer items with the DOM API, matching the pattern the sibling
peer list already uses.

Add the two checks that would have caught this before upload:
- eslint no-unsanitized, which reproduces the AMO warning at lint time
- addons-linter on the built XPI in verify-release, with
  --warnings-as-errors since it exits 0 on warnings and AMO rejects them

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 05:57:38 +02:00
KoalaDev 861ffc306a test(website): validate canonical relay URL 2026-07-15 04:53:29 +02:00
KoalaDev e4984b2d03 fix(website): complete self-hosting example 2026-07-15 04:37:51 +02:00
KoalaDev 18205f6573 docs(website): expand AI project profile 2026-07-15 04:29:20 +02:00
KoalaDev a4bbddf3a4 fix(website): address accessibility audit findings 2026-07-15 04:23:14 +02:00
KoalaDev b577f06988 fix(website): restore light mode step numbers 2026-07-15 03:48:22 +02:00
Timo 63414bfcdd fix: strip all parenthesized/bracketed leading numbers in tab title normalization 2026-07-12 17:54:54 +02:00
Timo af1b66c6b7 fix: support multi-digit plus notification badges while preserving large numeric titles 2026-07-12 17:43:20 +02:00
Timo cc96fc1771 fix: support (99+) style notification badges in tab title normalization 2026-07-12 17:29:33 +02:00
KoalaDev 9fd4e870f3 Update theme test after film bird removal
The test still required 4 foreground film birds, but commit 16cb138
deliberately removed them all; now it guards against remnants instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 04:34:36 +02:00
KoalaDev 17c9da292c Fix Getting Started light theme 2026-07-12 03:37:07 +02:00
KoalaDev c7c124dac7 Improve animated film bird 2026-07-12 03:28:05 +02:00
KoalaDev ea0970df72 Guard landing CSS cascade stability 2026-07-11 18:10:59 +02:00
KoalaDev 7fea11de0a Polish extension and landing page UI 2026-07-11 11:21:47 +02:00
KoalaDev 12bca85356 build(website): move locales translation utility to scripts/ and add validate-brand-names script 2026-07-08 17:28:11 +02:00
KoalaDev d7d795f076 build(website): integrate dynamic sitemap generation into main build script 2026-07-08 16:53:57 +02:00
KoalaDev a45cfb063e seo(website): regenerate sitemap.xml to index all alternatives and update llms.txt 2026-07-08 16:52:46 +02:00
KoalaDev e093a8afae docs: refresh onboarding and examples 2026-07-06 17:31:24 +02:00
Timo 869c64171b Fix Disney+ force sync, seek, and HCM regressions for v2.5.3
The v2.5.2 Disney+ page-API integration leaked blob-relative <video>
time into force sync, seeks, and heartbeats when the page-API bridge
had no fresh data, so force sync on Disney+ appeared broken.

- getSyncCurrentTime/getSyncDuration now refuse native values on Disney+
  (return null/0) so stale bridge data degrades to a clean no-op instead
  of broadcasting garbage to peers. The get_current_time handler and
  episode/lobby/hcmIsLive paths are routed through the same accessor.
- Validate FORCE_SYNC_PREPARE/SEEK payloads as finite before relaying;
  the internal coercion no longer treats '' as 0.
- Stop double-routing FORCE_SYNC_PREPARE from the popup path (the
  generic popup route now covers only play/pause/seek).
- popup force-sync: exclude null/empty peer times from the jump-to-others
  median (Number(null)===0 was dragging the target to 0), guard against
  NaN end-to-end, clear the dangling reset timer on failure, and retry
  without re-injecting when the content script responds but the Disney+
  bridge has not yet delivered a finite time.
- hcmIsLive skips the native-duration live signal on Disney+ only,
  preserving YouTube/Twitch Infinity-duration live detection.

Disney-specific logic remains strictly gated to disneyplus.com; no
Netflix/YouTube/Twitch/generic path is affected.
2026-07-02 16:57:48 +02:00
Timo 9ac8c28442 Remove Disney+ DOM scraping fallback 2026-07-02 15:08:54 +02:00
Timo 076157fef1 Sync Disney+ via the page media player API (precise time + seek)
Disney+'s <video> is blob-relative (unusable as an absolute clock) and its
scrubber aria-value freezes during playback, so DOM scraping lagged and the
+/-10s button seek could neither reach far targets nor land precisely. The
real player hangs off the <disney-web-player> custom element as
`.mediaPlayer`, exposing seek(ms) and timeline.info (playhead/duration ms).

Since the isolated content world can't read that page object, route it
through the existing MAIN-world page-API bridge (as Netflix already does):

- page-api-seek-overrides.js: register a 'disney' provider.
- background.js installPageApiSeekBridge: seek Disney via mediaPlayer.seek(),
  and post the exact playhead/duration (seconds) to the content world every
  250ms. Both are gated on provider === 'disney'; Netflix path unchanged.
- content.js: cache the pushed playhead, prefer it in getDisneyPlusTimeline
  (DOM scraping stays as fallback), and check the page-API seek first in
  seekVideo. Outcome is identical for Netflix and generic sites.

Verified live on Disney+: reported time matches the player exactly and
seek lands within ~1s of the target.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:56:02 +02:00
Timo 2fbcbc4f83 Harden Disney+ time fallback against <video> element recreation
When the control overlay (and its live time readout) is briefly absent,
the old fallback recomputed the timeline from the raw blob-relative
video.currentTime via a cached scale/start. Disney recreates the <video>
element on some play/pause transitions, which resets currentTime, so that
math produced a wildly wrong time ("loses the time" after a pause).

The native clock advances 1:1 with real playback, so instead anchor the
last live UI position to video.currentTime and extrapolate by the elapsed
native delta. If the delta is negative or implausibly large (element
recreated / seek), freeze at the last known position rather than emitting
a garbage time.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:38:26 +02:00
Timo a9f5c0b9bf TEMPORARY DIAGNOSTICS: Integrate querySelectorAllShadow in Disney+ specific functions 2026-07-02 13:45:36 +02:00
Timo 32994aaaa5 Support dynamic Disney+ timeline offset/scale caching for accurate seek sync 2026-07-02 13:30:20 +02:00
Timo bea0f6925c Implement cached duration fallback and simulate keyboard events fallback for Disney+ seeks when controls are hidden 2026-07-02 13:27:53 +02:00
Timo 9cbeb661d6 Save baseline state with Disney+ seek adjustments and build identifier 2026-07-02 13:00:41 +02:00
Timo beda924b65 Fix DEV_SIMULATE_REMOTE_SEEK targetTime routing in background.js and add build identifier 2026-07-02 12:57:58 +02:00
KoalaDev 01762b0c2f Normalize shared tab titles 2026-07-02 10:20:25 +02:00
Timo c022f6f490 fix: harden leave room rate limiting 2026-07-02 00:14:55 +02:00
Timo fa7eea54d8 Split tab and media title privacy controls 2026-07-01 19:21:38 +02:00
Timo e555906553 fix(extension): harden title privacy edge cases 2026-06-29 13:43:10 +02:00
Timo 4f1335242c feat(extension): add shared title privacy modes 2026-06-29 13:35:34 +02:00
KoalaDev adab684ed0 perf+fix: debounce seq persistence + role changes, null-clear stale peer state
- server: SET_PEER_ROLE now uses the same per-room 500ms debounce as
  SET_CONTROL_MODE (M-4), preventing a buggy/malicious host from
  thrashing the room's UI with rapid promote/demote bursts.
- server: PEER_STATUS relay treats explicit null as 'clear' for
  tabTitle/mediaTitle/currentTime, so the tab-close heartbeat actually
  zeroes out stale state on other peers instead of being silently
  preserved by the clamp fallback.
- background: _persistLastSeq is now trailing-debounced (500ms),
  cutting storage.session IPC writes from one-per-relayed-event to
  one-per-quiet-window in active rooms.
- locales: add missing TOAST_ID_REGENERATED to all 14 non-English
  locales (was blocking locale coverage test on main).
- test: H-1 force-sync demote test now waits out the debounce window
  to reflect real-world UI timing (a host cannot promote, run a
  force-sync, and demote inside 500ms).
2026-06-29 01:22:41 +02:00
KoalaDev 17ac5c0a6f fix(host-control-mode): adversarial audit — force-sync stall, desync/lobby, gate parity, BC tests
Audit fixes (each verified against the actual code path):

H-1 (server): track force-sync initiator on PREPARE; let the demoted
initiator's EXECUTE through the host-only gate so mid-sync demotion no
longer strands the whole room paused. Clear on EXECUTE/peer-leave.

M-1 (background): episode-lobby gate now uses !amController() for parity
with CONTENT_EVENT and server gates — co-hosts can drive the room and
initiate lobbies, not just the owner.

M-2/M-3 (popup/content/background): forceSyncReset respects hcmGuestLocked;
desynced guest skips EPISODE_LOBBY so they don't get frozen in pause after
lobby completion, and checkEpisodeLobbyCompletion excludes desynced peers
from the required count so they don't block the lobby.

M-4 (background): getHostSyncTarget clamps extrapolation to 2x heartbeat
interval so a stale host heartbeat can't snap the guest tens of seconds
past the host's real position.

L-1..L-4 (server/content/background/popup): clarify dedup comment re:
network-blip window, enforce desync invariant on SW-restore, add
forceSyncBtn guest-locked backstop, refresh badge text in place.

Backward compatibility (verified by BC-1..BC-4 regression tests):
- Old client ↔ new server: server adds fields only, never requires; old
  heartbeats stripped of desynced; host-only enforced server-side even
  when the client has no awareness.
- New client ↔ old server: empty capabilities → host-control UI hidden,
  all gates default to everyone, behavior byte-identical to pre-HCM.
- Mixed rooms: every pre-HCM event type relays cleanly in both directions.
2026-06-28 05:54:50 +02:00
KoalaDev a326087ca5 feat(co-host): server-side multi-controller (owner promotes peers to drive)
Generalizes host-only from a single host to a controller SET. The owner (creator)
can promote/demote peers; in host-only mode the relay gate allows any controller,
not just the owner. Single-host is now the special case controllers={owner}, so
existing behavior/tests are unchanged.

- shared: CAPABILITIES.CO_HOST enabled; new SET_PEER_ROLE event; CONTROL_MODE
  payload carries controllers.
- server: room.controllers Set (always incl. owner), advertised in ROOM_DATA;
  gate checks controllers.has(peerId); SET_PEER_ROLE handler (owner-only, target
  must be present, MAX_CONTROLLERS=10 cap, re-sync on reject); controlModePayload
  helper for consistent emits; owner-leave resets controllers + falls back to
  everyone, co-host-leave broadcasts the updated list (dedup/reconnect guarded).
- WS test: promote→drive, plain guest still gated, non-owner can't promote,
  demote→re-gated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 03:36:22 +02:00
KoalaDev de518ac205 docs+test: move KNOWN_LIMITATIONS to docs/, add everyone-mode regression test, co-host plan
- Move KNOWN_LIMITATIONS.md → docs/KNOWN_LIMITATIONS.md (+ fix SECURITY.md link).
- WS test: in default 'everyone' mode a non-host guest can still drive
  play/pause/seek/force-sync/episode-lobby — proves host-control OFF == unchanged
  behavior.
- docs/host-control-mode-COHOST-PLAN.md: plan for multi-controller (owner grants
  drive rights to several co-hosts), built on the capabilities hook; covers the
  gate generalization, roles, backwards-compat, edge cases, and a separate
  large-room (510-peer) scaling track.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 03:16:28 +02:00