Commit Graph

69 Commits

Author SHA1 Message Date
KoalaDev a4bbddf3a4 fix(website): address accessibility audit findings 2026-07-15 04:23:14 +02:00
KoalaDev b577f06988 fix(website): restore light mode step numbers 2026-07-15 03:48:22 +02:00
Timo 63414bfcdd fix: strip all parenthesized/bracketed leading numbers in tab title normalization 2026-07-12 17:54:54 +02:00
Timo af1b66c6b7 fix: support multi-digit plus notification badges while preserving large numeric titles 2026-07-12 17:43:20 +02:00
Timo cc96fc1771 fix: support (99+) style notification badges in tab title normalization 2026-07-12 17:29:33 +02:00
KoalaDev 9fd4e870f3 Update theme test after film bird removal
The test still required 4 foreground film birds, but commit 16cb138
deliberately removed them all; now it guards against remnants instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 04:34:36 +02:00
KoalaDev 17c9da292c Fix Getting Started light theme 2026-07-12 03:37:07 +02:00
KoalaDev c7c124dac7 Improve animated film bird 2026-07-12 03:28:05 +02:00
KoalaDev ea0970df72 Guard landing CSS cascade stability 2026-07-11 18:10:59 +02:00
KoalaDev 7fea11de0a Polish extension and landing page UI 2026-07-11 11:21:47 +02:00
KoalaDev 12bca85356 build(website): move locales translation utility to scripts/ and add validate-brand-names script 2026-07-08 17:28:11 +02:00
KoalaDev d7d795f076 build(website): integrate dynamic sitemap generation into main build script 2026-07-08 16:53:57 +02:00
KoalaDev a45cfb063e seo(website): regenerate sitemap.xml to index all alternatives and update llms.txt 2026-07-08 16:52:46 +02:00
KoalaDev e093a8afae docs: refresh onboarding and examples 2026-07-06 17:31:24 +02:00
Timo 869c64171b Fix Disney+ force sync, seek, and HCM regressions for v2.5.3
The v2.5.2 Disney+ page-API integration leaked blob-relative <video>
time into force sync, seeks, and heartbeats when the page-API bridge
had no fresh data, so force sync on Disney+ appeared broken.

- getSyncCurrentTime/getSyncDuration now refuse native values on Disney+
  (return null/0) so stale bridge data degrades to a clean no-op instead
  of broadcasting garbage to peers. The get_current_time handler and
  episode/lobby/hcmIsLive paths are routed through the same accessor.
- Validate FORCE_SYNC_PREPARE/SEEK payloads as finite before relaying;
  the internal coercion no longer treats '' as 0.
- Stop double-routing FORCE_SYNC_PREPARE from the popup path (the
  generic popup route now covers only play/pause/seek).
- popup force-sync: exclude null/empty peer times from the jump-to-others
  median (Number(null)===0 was dragging the target to 0), guard against
  NaN end-to-end, clear the dangling reset timer on failure, and retry
  without re-injecting when the content script responds but the Disney+
  bridge has not yet delivered a finite time.
- hcmIsLive skips the native-duration live signal on Disney+ only,
  preserving YouTube/Twitch Infinity-duration live detection.

Disney-specific logic remains strictly gated to disneyplus.com; no
Netflix/YouTube/Twitch/generic path is affected.
2026-07-02 16:57:48 +02:00
Timo 9ac8c28442 Remove Disney+ DOM scraping fallback 2026-07-02 15:08:54 +02:00
Timo 076157fef1 Sync Disney+ via the page media player API (precise time + seek)
Disney+'s <video> is blob-relative (unusable as an absolute clock) and its
scrubber aria-value freezes during playback, so DOM scraping lagged and the
+/-10s button seek could neither reach far targets nor land precisely. The
real player hangs off the <disney-web-player> custom element as
`.mediaPlayer`, exposing seek(ms) and timeline.info (playhead/duration ms).

Since the isolated content world can't read that page object, route it
through the existing MAIN-world page-API bridge (as Netflix already does):

- page-api-seek-overrides.js: register a 'disney' provider.
- background.js installPageApiSeekBridge: seek Disney via mediaPlayer.seek(),
  and post the exact playhead/duration (seconds) to the content world every
  250ms. Both are gated on provider === 'disney'; Netflix path unchanged.
- content.js: cache the pushed playhead, prefer it in getDisneyPlusTimeline
  (DOM scraping stays as fallback), and check the page-API seek first in
  seekVideo. Outcome is identical for Netflix and generic sites.

Verified live on Disney+: reported time matches the player exactly and
seek lands within ~1s of the target.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:56:02 +02:00
Timo 2fbcbc4f83 Harden Disney+ time fallback against <video> element recreation
When the control overlay (and its live time readout) is briefly absent,
the old fallback recomputed the timeline from the raw blob-relative
video.currentTime via a cached scale/start. Disney recreates the <video>
element on some play/pause transitions, which resets currentTime, so that
math produced a wildly wrong time ("loses the time" after a pause).

The native clock advances 1:1 with real playback, so instead anchor the
last live UI position to video.currentTime and extrapolate by the elapsed
native delta. If the delta is negative or implausibly large (element
recreated / seek), freeze at the last known position rather than emitting
a garbage time.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:38:26 +02:00
Timo a9f5c0b9bf TEMPORARY DIAGNOSTICS: Integrate querySelectorAllShadow in Disney+ specific functions 2026-07-02 13:45:36 +02:00
Timo 32994aaaa5 Support dynamic Disney+ timeline offset/scale caching for accurate seek sync 2026-07-02 13:30:20 +02:00
Timo bea0f6925c Implement cached duration fallback and simulate keyboard events fallback for Disney+ seeks when controls are hidden 2026-07-02 13:27:53 +02:00
Timo 9cbeb661d6 Save baseline state with Disney+ seek adjustments and build identifier 2026-07-02 13:00:41 +02:00
Timo beda924b65 Fix DEV_SIMULATE_REMOTE_SEEK targetTime routing in background.js and add build identifier 2026-07-02 12:57:58 +02:00
KoalaDev 01762b0c2f Normalize shared tab titles 2026-07-02 10:20:25 +02:00
Timo c022f6f490 fix: harden leave room rate limiting 2026-07-02 00:14:55 +02:00
Timo fa7eea54d8 Split tab and media title privacy controls 2026-07-01 19:21:38 +02:00
Timo e555906553 fix(extension): harden title privacy edge cases 2026-06-29 13:43:10 +02:00
Timo 4f1335242c feat(extension): add shared title privacy modes 2026-06-29 13:35:34 +02:00
KoalaDev adab684ed0 perf+fix: debounce seq persistence + role changes, null-clear stale peer state
- server: SET_PEER_ROLE now uses the same per-room 500ms debounce as
  SET_CONTROL_MODE (M-4), preventing a buggy/malicious host from
  thrashing the room's UI with rapid promote/demote bursts.
- server: PEER_STATUS relay treats explicit null as 'clear' for
  tabTitle/mediaTitle/currentTime, so the tab-close heartbeat actually
  zeroes out stale state on other peers instead of being silently
  preserved by the clamp fallback.
- background: _persistLastSeq is now trailing-debounced (500ms),
  cutting storage.session IPC writes from one-per-relayed-event to
  one-per-quiet-window in active rooms.
- locales: add missing TOAST_ID_REGENERATED to all 14 non-English
  locales (was blocking locale coverage test on main).
- test: H-1 force-sync demote test now waits out the debounce window
  to reflect real-world UI timing (a host cannot promote, run a
  force-sync, and demote inside 500ms).
2026-06-29 01:22:41 +02:00
KoalaDev 17ac5c0a6f fix(host-control-mode): adversarial audit — force-sync stall, desync/lobby, gate parity, BC tests
Audit fixes (each verified against the actual code path):

H-1 (server): track force-sync initiator on PREPARE; let the demoted
initiator's EXECUTE through the host-only gate so mid-sync demotion no
longer strands the whole room paused. Clear on EXECUTE/peer-leave.

M-1 (background): episode-lobby gate now uses !amController() for parity
with CONTENT_EVENT and server gates — co-hosts can drive the room and
initiate lobbies, not just the owner.

M-2/M-3 (popup/content/background): forceSyncReset respects hcmGuestLocked;
desynced guest skips EPISODE_LOBBY so they don't get frozen in pause after
lobby completion, and checkEpisodeLobbyCompletion excludes desynced peers
from the required count so they don't block the lobby.

M-4 (background): getHostSyncTarget clamps extrapolation to 2x heartbeat
interval so a stale host heartbeat can't snap the guest tens of seconds
past the host's real position.

L-1..L-4 (server/content/background/popup): clarify dedup comment re:
network-blip window, enforce desync invariant on SW-restore, add
forceSyncBtn guest-locked backstop, refresh badge text in place.

Backward compatibility (verified by BC-1..BC-4 regression tests):
- Old client ↔ new server: server adds fields only, never requires; old
  heartbeats stripped of desynced; host-only enforced server-side even
  when the client has no awareness.
- New client ↔ old server: empty capabilities → host-control UI hidden,
  all gates default to everyone, behavior byte-identical to pre-HCM.
- Mixed rooms: every pre-HCM event type relays cleanly in both directions.
2026-06-28 05:54:50 +02:00
KoalaDev a326087ca5 feat(co-host): server-side multi-controller (owner promotes peers to drive)
Generalizes host-only from a single host to a controller SET. The owner (creator)
can promote/demote peers; in host-only mode the relay gate allows any controller,
not just the owner. Single-host is now the special case controllers={owner}, so
existing behavior/tests are unchanged.

- shared: CAPABILITIES.CO_HOST enabled; new SET_PEER_ROLE event; CONTROL_MODE
  payload carries controllers.
- server: room.controllers Set (always incl. owner), advertised in ROOM_DATA;
  gate checks controllers.has(peerId); SET_PEER_ROLE handler (owner-only, target
  must be present, MAX_CONTROLLERS=10 cap, re-sync on reject); controlModePayload
  helper for consistent emits; owner-leave resets controllers + falls back to
  everyone, co-host-leave broadcasts the updated list (dedup/reconnect guarded).
- WS test: promote→drive, plain guest still gated, non-owner can't promote,
  demote→re-gated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 03:36:22 +02:00
KoalaDev de518ac205 docs+test: move KNOWN_LIMITATIONS to docs/, add everyone-mode regression test, co-host plan
- Move KNOWN_LIMITATIONS.md → docs/KNOWN_LIMITATIONS.md (+ fix SECURITY.md link).
- WS test: in default 'everyone' mode a non-host guest can still drive
  play/pause/seek/force-sync/episode-lobby — proves host-control OFF == unchanged
  behavior.
- docs/host-control-mode-COHOST-PLAN.md: plan for multi-controller (owner grants
  drive rights to several co-hosts), built on the capabilities hook; covers the
  gate generalization, roles, backwards-compat, edge cases, and a separate
  large-room (510-peer) scaling track.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 03:16:28 +02:00
KoalaDev dfa0a3d03e fix(host-control-mode): audit findings — host dedup demotion, episode-lobby freeze, +cleanups
Findings recovered from the multi-agent audit (verification phase was cut off by a
usage limit; verified inline against the code):

HIGH:
- Host was demoted on peerId dedup (fast reconnect / second tab): the dedup path
  removes the old socket and the kicked socket's 'disconnect' both ran the
  host-leave fallback before the same peerId re-joined → room silently unlocked on
  every host network blip. Now skip the fallback while a join for that peerId is in
  flight (peerJoinLocks). Regression test added. (A long real disconnect still
  falls back — that's the deferred host-grace EC-10.)
- Episode auto-advance froze a gated guest: in host-only the guest's EPISODE_LOBBY
  is dropped server-side, but the guest still self-paused (PAUSE_FOR_LOBBY) waiting
  for readies that never came → 60s freeze. A host-only guest now skips creating a
  lobby (the host drives episode sync).

LOW / cleanup:
- GET_HCM_STRINGS could return a raw key name ("HCM_DIALOG_TITLE") if the locale
  dictionary failed to load (getMessage returns the key on miss) → omit it so
  content keeps its English fallback.
- hcmReset now also clears the snap-back cooldown + buffering grace, so a stale
  cooldown can't swallow the first snap-back after a room/host change.
- Popup play/pause labels reset on lock too (not just unlock), so a button can't
  freeze on "Playing…" when host-only activates mid-click.
- Fix a stale comment (heartbeat now carries 'desynced').

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 02:25:11 +02:00
KoalaDev 9963da2ebc feat(host-control-mode): explicit server capabilities for feature detection
Replace the implicit "hostPeerId present ⇒ feature supported" heuristic with an
explicit capabilities list the relay advertises in ROOM_DATA. Cleaner, self-
documenting, and the extensible hook for the planned co-host feature (owner
promotes guests to extra controllers) — a future 'co-host' capability + events
slot in without a protocol bump.

- shared: CAPABILITIES { HOST_CONTROL }.
- server: SERVER_CAPABILITIES advertised in ROOM_DATA.
- background: track serverCapabilities (empty against older relay), serverSupports(),
  thread hostControlSupported through GET_STATUS / GET_CONTROL_MODE / CONTROL_MODE.
- popup: gate the host-control card on the explicit capability instead of hostPeerId.

Backwards-compatible both ways: old relay omits the field → feature stays hidden
(no errors); old client ignores the field. WS test asserts ROOM_DATA advertises
the capability. Adds docs/host-control-mode-TESTING.md (beta-server setup, wss
caveat, two-new-clients note, verification checklist).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 04:48:45 +02:00
KoalaDev 58af258fd3 fix(host-control-mode): harden gates, close UX races, debounce toggles, surface desync state
Bis auf peerId-Auth (akzeptiert) alle Audit-Findings behoben:
- Snap-back spielt nicht mehr blind ab, wenn Host-Status unbekannt
- Teardown-Pfade broadcasten jetzt CONTROL_MODE → kein verwaistes Badge/Dialog
- Dialog-Timer bei Ersetzung sauber gecleart
- Server re-synchronisiert Sender bei nicht-Host-Reject
- Popup-Toggle revertiert bei Server-Ablehnung
- Desync-Zweig sendet keine Phantom-ACKs mehr an Host
- Toggle-Debouncing serverseitig (500ms pro Raum)
- Button-Text auf Unlock zurückgesetzt
- Live-Erkennung defensiver, Resync-Retry bei fehlendem Target, Badge-Retry

Neu: Host sieht 'Solo'-Badge für desyncte Gäste via PEER_STATUS-Heartbeat
(16 Sprachen, neuer i18n-Key BADGE_DESYNCED/TOOLTIP_PEER_DESYNCED)

Tests: H-5-Reject-Unicast, M-4-Debounce, Desync-Heartbeat-Relay
2026-06-26 13:09:34 +02:00
KoalaDev 9f4be58172 feat(server): host control mode — room state, gate, toggle & host fallback
Step 2 of host control mode (server-side, fully testable without UI):

- Room now tracks hostPeerId (= first joiner) and controlMode ('everyone' default).
- ROOM_DATA carries hostPeerId + controlMode so clients know their role on join.
- SET_CONTROL_MODE handler: host-only authority check, broadcasts CONTROL_MODE.
- Relay gate: in host-only mode, drop room-moving events (play/pause/seek/
  force-sync/episode-lobby) from non-host guests — robust chokepoint that kills
  spam regardless of client. Heartbeats/ACKs/episode-ready still pass.
- removePeerFromRoom: if the host leaves, fall back to 'everyone' and reassign
  host to the earliest remaining peer (v1: immediate, no grace period).

Extends the WS integration test suite to cover all of the above.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:30:57 +02:00
KoalaDev 27023ea58e feat(server): raise event rate limit to 50 and name rate-limit constants
Raise the per-socket event budget from 30 to 50 per 10s to give legitimate
bursts (episode joins, force-sync, ACK flurries) more headroom. Extract the
previously inline connection/event/health/admin windows and limits into named
constants (CONNECTION_RATE_LIMIT, EVENT_RATE_LIMIT, *_WINDOW_MS). Tests now
derive their thresholds from the exported constants instead of hardcoding them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 00:45:19 +02:00
Timo a0c16df664 feat(i18n): add Ukrainian & Chinese, fix zh/uk translation quality
Add two new languages (uk, zh / zh_CN) across the extension and website:
register them in SUPPORTED_LANGUAGES, the Chrome _locales map, the website
build/lang-init/app routing, hreflang/og/schema tags and language selectors.

Fix systematic machine-translation word-sense errors in the new zh/uk
locales (e.g. zh "Status"=地位→状态, "Leave Room"=留出空间→离开房间,
"Play"=玩→播放, "Seek"=寻找→跳转, audio Attack/Release/Knee; uk "Play"=Грати
→Відтворити, "Clear"=ЯСНО→Очистити, "Open"=ВІДЧИНЕНО→Відкрити, peers
"Однолітки"→"Учасники"), translate remaining English leftovers (Room ID,
Custom) and normalise terminology. All 15 locales pass test-locales.cjs.

Note: popup.html and website/template.html also carry the language-selector
additions here; their Ko-Fi→Support label text is part of the branding change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:26:20 +02:00
KoalaDev 59b675ce17 docs: audit and update script references, supported languages, and completed milestones 2026-06-19 11:35:49 +02:00
Timo 86112057b4 test: add names generator unit tests (getAvatarForName + generateUsername)
Tests: 20 deterministic avatar assertions (exact match, case insensitive,
longest-match-wins, ZWJ sequences, fallback), 30 randomized username format
checks, and validation that every noun in the list has an emoji mapping.
2026-06-16 13:53:19 +02:00
Timo c56fcfd281 test(server): add 13 WebSocket integration tests covering all server features
Tests: connect, room create/join, password auth, play/pause/seek relay,
force_sync, event_ack, episode_lobby, peer leave, ping/pong, room list,
protocol version check, deduplication, health HTTP endpoint.
All 13 tests pass as part of npm run verify.
2026-06-16 13:48:21 +02:00
Timo 101761e984 chore: add type:module, fix npm audit, rename CJS files, document module structure
- package.json: add type: module to silence ESM warnings
- server: npm audit fix (0 vulnerabilities, ws vuln resolved)
- Rename 4 CJS files to .cjs: build-extension, test-content-video-finder,
  test-locales, website/build
- Update eslint.config.mjs for .cjs glob patterns
- extension/README.md + server/README.md: document module structure
2026-06-16 13:22:45 +02:00
Timo 3bc68a5713 test: add unit tests for rate-limiter and episode-utils
- test-rate-limiter.mjs: 12 test groups covering all rate-limit
  functions, Maps, cleanup, and double-start guard
- test-episode-utils.mjs: 30+ assertions covering SxxExx patterns,
  6 separator types (dash/dot/slash/colon/comma/space), German/English,
  edge cases (null/undefined/empty), and sameEpisode matching logic
- verify-release.mjs: added 2 test suites + 1 syntax check to pipeline
2026-06-16 13:15:25 +02:00
Timo d7bb8dc97c refactor(extension): extract episode-utils from background.js + content.js
Move extractEpisodeId() and sameEpisode() to shared episode-utils.js.
background.js imports via ES module. content.js (IIFE) receives injected
copy via build-extension.js marker replacement, eliminating duplication.
2026-06-16 12:48:11 +02:00
Timo 503c7d6dc4 chore: update extension uninstall URL and fix missing onboarding restart translations 2026-06-14 05:02:31 +02:00
KoalaDev 77793c8c6e feat(extension): setup cross-browser uninstall url architecture 2026-06-13 21:01:31 +02:00
Timo 34f0c2b265 chore(release): v2.2.3 — artifact attestations, bugfixes, rate limit metrics 2026-06-10 00:56:29 +02:00
KoalaDev 0f4ad39fb4 feat: add Chrome _locales for store i18n, fix copy logs alignment, extend locale test 2026-06-09 19:14:30 +02:00
Timo 2031f76bee fix: ru.json duplicate AUDIO_BACK, add dupe detection to locale tests 2026-06-08 21:31:06 +02:00
Timo 08ce689f4c move all prefs from sync to local storage (audio, filter, autosync, etc.) 2026-06-08 21:07:40 +02:00