The v2.5.2 Disney+ page-API integration leaked blob-relative <video>
time into force sync, seeks, and heartbeats when the page-API bridge
had no fresh data, so force sync on Disney+ appeared broken.
- getSyncCurrentTime/getSyncDuration now refuse native values on Disney+
(return null/0) so stale bridge data degrades to a clean no-op instead
of broadcasting garbage to peers. The get_current_time handler and
episode/lobby/hcmIsLive paths are routed through the same accessor.
- Validate FORCE_SYNC_PREPARE/SEEK payloads as finite before relaying;
the internal coercion no longer treats '' as 0.
- Stop double-routing FORCE_SYNC_PREPARE from the popup path (the
generic popup route now covers only play/pause/seek).
- popup force-sync: exclude null/empty peer times from the jump-to-others
median (Number(null)===0 was dragging the target to 0), guard against
NaN end-to-end, clear the dangling reset timer on failure, and retry
without re-injecting when the content script responds but the Disney+
bridge has not yet delivered a finite time.
- hcmIsLive skips the native-duration live signal on Disney+ only,
preserving YouTube/Twitch Infinity-duration live detection.
Disney-specific logic remains strictly gated to disneyplus.com; no
Netflix/YouTube/Twitch/generic path is affected.
Disney+'s <video> is blob-relative (unusable as an absolute clock) and its
scrubber aria-value freezes during playback, so DOM scraping lagged and the
+/-10s button seek could neither reach far targets nor land precisely. The
real player hangs off the <disney-web-player> custom element as
`.mediaPlayer`, exposing seek(ms) and timeline.info (playhead/duration ms).
Since the isolated content world can't read that page object, route it
through the existing MAIN-world page-API bridge (as Netflix already does):
- page-api-seek-overrides.js: register a 'disney' provider.
- background.js installPageApiSeekBridge: seek Disney via mediaPlayer.seek(),
and post the exact playhead/duration (seconds) to the content world every
250ms. Both are gated on provider === 'disney'; Netflix path unchanged.
- content.js: cache the pushed playhead, prefer it in getDisneyPlusTimeline
(DOM scraping stays as fallback), and check the page-API seek first in
seekVideo. Outcome is identical for Netflix and generic sites.
Verified live on Disney+: reported time matches the player exactly and
seek lands within ~1s of the target.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Disney+ has no absolute seek on its blob <video>, so absolute seeks are
translated into repeated clicks of the player's relative skip button. The
click count was capped at 12 (=120s at 10s/step), so any seek further than
two minutes away silently landed short — breaking absolute-position sync
(e.g. syncing to 5:00 from far away never arrived).
Derive the step size from the matched button's own label (10s default,
some UIs use 5/15/30) and issue enough clicks to cover the full delta,
bounded at a sane maximum.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When the control overlay (and its live time readout) is briefly absent,
the old fallback recomputed the timeline from the raw blob-relative
video.currentTime via a cached scale/start. Disney recreates the <video>
element on some play/pause transitions, which resets currentTime, so that
math produced a wildly wrong time ("loses the time" after a pause).
The native clock advances 1:1 with real playback, so instead anchor the
last live UI position to video.currentTime and extrapolate by the elapsed
native delta. If the delta is negative or implausibly large (element
recreated / seek), freeze at the last known position rather than emitting
a garbage time.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Disney+ throttles the scrubber slider's aria-valuenow, so it can lag real
playback by several seconds (and its value snaps back when the control
overlay reappears on pause). The player's "time remaining" indicator,
however, updates live.
getDisneyPlusUiTimeline() now captures any element whose class/testid
mentions "remain", parses its clock text, and — when a reliable duration
is known — derives current = duration - remaining and prefers it over the
laggy slider value. Falls back to the previous behavior when no remaining
indicator is present.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean up the exploratory Disney+ diagnostics now that the Shadow DOM
timeline/seek integration is in place:
- Remove Proposal 1 (Media Session interceptor): the background.js
interceptor injection and the content.js message listener capturing
__koalaMediaSessionCapture, plus the now-unused mediaSessionPosition
reporting in content.js and popup.js.
- Remove Proposal 3 (Video Event Log): videoEventsLog, logVideoEvent(),
the per-video event logging listeners, and the popup.html/popup.js UI.
- Keep Proposal 2 (DOM timestamp scraper) for ongoing diagnostics.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
## Added
- **WebSocket Protocol Specification** (docs/PROTOCOL.md) - Complete reference
for all 20+ events with payload schemas, rate limits, and edge cases
- **LEAVE_ROOM Rate Limiting** - 10 requests/socket/minute to prevent abuse
- **Vitest Testing Framework** - Modern test setup with coverage reporting
- **Host Control Mode Documentation** - Consolidated EN documentation
(docs/host-control-mode.md) with references to internal implementation
## Changed
- **Graceful Shutdown** - Socket.IO clients properly disconnected during
server shutdown (server/index.js)
- **CI Workflow** - Added test step with continue-on-error for gradual rollout
- **README** - Added protocol documentation link
- **CHANGELOG** - Updated with all new features and improvements
## Moved
- Internal documentation moved to docs/internal/ for better organization
- Host Control Mode docs consolidated from 4 files to 1 comprehensive guide
## Technical Details
- Protocol spec: 495 lines, covers all events from shared/constants.js
- Rate limiter: Follows existing pattern (checkAuthRate, checkEventRate)
- Vitest: 6 tests for rate limiter, all passing
- Documentation: Host Control Mode doc includes edge cases, testing checklist,
architecture decisions
- Remove duplicate local TITLE_PRIVACY_MODES array definition
- Use Object.values(TITLE_PRIVACY_MODES).includes() for validation instead
- Keeps single source of truth in title-privacy.js
Co-Authored-By: Claude <noreply@anthropic.com>