Split tab and media title privacy controls

This commit is contained in:
Timo
2026-07-01 19:21:38 +02:00
parent 29aba936ce
commit fa7eea54d8
23 changed files with 219 additions and 123 deletions
+1 -1
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@@ -8,7 +8,7 @@ KoalaSync is designed with a **Security-First & Volatile** architecture. This me
## 1. Data Processing (In-Memory Only)
KoalaSync does not use a database. All active session data exists only in the server's RAM and is purged immediately when no longer needed.
- **Session Data**: To synchronize playback, the server must temporarily hold your `peerId` and `username`. By default, KoalaSync also shares the selected tab title and media title with the room so peers can identify matching videos and coordinate episode transitions. You can change the Shared Titles privacy setting to send only a detected episode identifier (for example `S01E04`) or hide shared titles entirely. Playback metadata (`playbackState`, `currentTime`, `volume`, `muted`) is held per peer for the duration of the session. All of this is deleted as soon as you leave the room.
- **Session Data**: To synchronize playback, the server must temporarily hold your `peerId` and `username`. By default, KoalaSync also shares the selected tab title and media title with the room so peers can identify matching videos and coordinate episode transitions. Privacy Settings let you disable sending the tab title separately, and choose whether media titles are sent in full, reduced to a detected episode identifier (for example `S01E04`), or not sent. Playback metadata (`playbackState`, `currentTime`, `volume`, `muted`) is held per peer for the duration of the session. All of this is deleted as soon as you leave the room.
- **Room Passwords**: If you set a room password, it is stored only as an in-memory **keyed SHA-256 HMAC hash**. The server receives the plaintext password only during join validation, never stores it, and keeps only the hash for the short room lifetime.
- **Routing Maps**: The server maintains ephemeral lookup tables (`socketToRoom`, `peerToSocket`) to route messages between peers. These contain only transport identifiers and are purged on disconnect.