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docs+test: move KNOWN_LIMITATIONS to docs/, add everyone-mode regression test, co-host plan
- Move KNOWN_LIMITATIONS.md → docs/KNOWN_LIMITATIONS.md (+ fix SECURITY.md link). - WS test: in default 'everyone' mode a non-host guest can still drive play/pause/seek/force-sync/episode-lobby — proves host-control OFF == unchanged behavior. - docs/host-control-mode-COHOST-PLAN.md: plan for multi-controller (owner grants drive rights to several co-hosts), built on the capabilities hook; covers the gate generalization, roles, backwards-compat, edge cases, and a separate large-room (510-peer) scaling track. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# Known Limitations & Accepted Non-Issues (NOFIX)
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This file records design decisions that are **intentional** and **out of scope** for
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KoalaSync's threat model. They are frequently re-discovered by reviewers, linters, and
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AI agents and re-reported as "bugs" or "vulnerabilities." They are not. Please read the
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threat model below before flagging any of them.
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> **For reviewers & agents:** Do **not** re-report the NOFIX items below. They are
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> deliberate. If you think the *threat model itself* should change (e.g. KoalaSync
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> starts handling accounts, payments, or sensitive data), raise **that** discussion
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> first — these items only stand because the threat model holds.
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---
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## Threat model
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KoalaSync is a **privacy-preserving watch-party sync tool**, not a security product.
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- **Rooms are ephemeral.** They exist for a few hours and are auto-reaped. There are no
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accounts, no persistent storage, no money, and no sensitive content on the relay.
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- **The relay is a dumb, stateless message bus.** It forwards play/pause/seek between
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peers who *chose* to watch together and joined via an invite link shared out-of-band.
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- **Participants are invited.** Anyone in a room was let in. The social contract is
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"we're watching a video together," not "mutually distrusting parties."
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### What we DO defend against
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- **Accidental disruption** — the entire point of Host Control Mode.
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- **Spam / DoS** that degrades the relay for everyone — rate limits, 4 KB payload cap,
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server-side gating, lazy-cached health responses.
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- **Resource exhaustion / memory leaks** — bounded maps, periodic cleanup, room/peer reaping.
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- **Crashes from malformed input** — strict sanitization and clamping of every field.
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- **Genuine boundary breaches** — admin-metrics auth (constant-time), CORS, WSS upgrade,
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invite-hash isolation, strict CSP. Reports here are very welcome (see `SECURITY.md`).
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### What we explicitly DO NOT defend against
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A **determined participant who modifies their own client to misbehave inside a room they
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were invited to.** The worst they achieve is sending playback commands or seizing the
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"host" role in a temporary room they could already disrupt by other means. That is a
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**social** problem, solved socially: kick them, or start a new room. Engineering real
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identity/auth to prevent it would destroy the account-less, frictionless, privacy-first
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design — a bad trade for an ad-hoc movie night.
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---
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## NOFIX entries
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### NOFIX-1 — `peerId` is unauthenticated; a crafted client can impersonate or seize the host
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**Flag:** `peerId` is client-asserted and broadcast to every peer (in `ROOM_DATA` /
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`PEER_STATUS`). A modified client can join with the host's `peerId`, dedupe-kick the real
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host, and become host — controlling or locking `host-only` mode.
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**Why NOFIX:** Requires a *modified client* + an *invited* participant + a `peerId` that is
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only meaningful inside that one *temporary* room. The payoff is sending play/pause or
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locking a room the attacker is already in — pure trolling, instantly reversible (kick /
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new room). Cryptographic per-user identity is wildly disproportionate for an ad-hoc,
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account-less, ephemeral watch party. **Out of threat model.**
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Do **not** "fix" with accounts, signed peerIds, or per-user tokens — that breaks the
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core design.
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### NOFIX-2 — Room-password comparison is not constant-time
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**Flag:** room password hashes are compared with `!==` (`server/index.js`), so the compare
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is theoretically timing-attackable.
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**Why NOFIX:** The compared value is an **HMAC-SHA256 hash that never leaves the server** —
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an attacker cannot observe it to mount a timing attack. Even a hypothetical success only
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lets someone join a *temporary* room to send playback commands. Not worth defending.
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(The admin-metrics bearer token — a real boundary — **does** use `crypto.timingSafeEqual`.
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That is the line we actually guard.)
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### NOFIX-3 — `OFFICIAL_SERVER_TOKEN` is public in the repo
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**Flag:** the connection token in `shared/constants.js` is committed, so anyone can connect.
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**Why NOFIX:** It is a **coarse filter** to keep random scanners off the relay, **not
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authentication**. The relay is a public message bus by design; rate limits and per-room
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behavior are the real protections.
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### NOFIX-4 — Room IDs are enumerable via `GET_ROOMS`
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**Flag:** any connected client can list all room IDs (and whether each has a password).
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**Why NOFIX:** This is the intended **"Public Rooms"** feature. Rooms wanting privacy set a
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password; listing the IDs of password-less rooms only lets someone join a watch party —
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the same as being handed the invite link.
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### NOFIX-5 — A pause/seek can only be reverted, not prevented
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**Flag:** in `host-only` mode a guest's pause still fires locally before the extension can
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react, so there is a brief flicker before snap-back.
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**Why NOFIX:** A content script cannot intercept a `<video>` event before the element
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acts. Reacting (snap-back) is the only option and is by design; the ~½s flicker is
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acceptable. Not a bug.
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---
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## Not NOFIX — just deferred (may be revisited)
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These are *not* accepted-forever; they are scoped out of v1 and tracked separately
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(see the host-control-mode design docs in `docs/`):
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- **Host grace on a long disconnect (EC-10).** A brief reconnect/second-tab keeps the host
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(handled), but a long real disconnect still falls back to `everyone`. A ~30s host-reserve
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grace could be added later.
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- **Intent-classifier / snap-back tuning.** Thresholds are first-pass; real-device testing
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may adjust them.
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# Co-Host (Multi-Controller) — Implementation Plan
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Branch base: `feature/host-control-mode` (builds directly on it).
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Goal: let the room owner grant **playback control to several peers** (co-hosts), not
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just one — e.g. 4 of N people in a room may drive play/pause/seek, the rest are guests.
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This is the second server-gated feature the `capabilities` hook was designed for
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(`CAPABILITIES.CO_HOST = 'co-host'`, already stubbed in `shared/constants.js`).
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---
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## 1. Roles
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| Role | Can drive (play/pause/seek/force-sync/episode-lobby) | Can promote/demote + toggle mode |
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|------|------|------|
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| **Owner** (room creator, = today's "host") | yes (always a controller) | **yes** |
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| **Controller** (co-host) | yes (in `host-only` mode) | no |
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| **Guest** | only in `everyone` mode | no |
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The single-host feature is just the special case `controllers = { owner }`.
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## 2. Data model
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### Server (`room` object)
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- `ownerPeerId` — the creator / manager. Keep `hostPeerId` as an **alias** (= ownerPeerId)
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so older clients keep working.
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- `controllers: Set<peerId>` — peers allowed to drive. **Always contains ownerPeerId.**
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- `controlMode: 'everyone' | 'host-only'` — unchanged wire values (`'host-only'` now means
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"restricted to controllers", not "single host").
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- `MAX_CONTROLLERS` cap (e.g. 10) to bound the set + payload.
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### Shared constants
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- `CAPABILITIES.CO_HOST = 'co-host'` (un-stub it) → add to `SERVER_CAPABILITIES`.
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- New events:
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- `SET_PEER_ROLE` (client→server): `{ peerId, controller: boolean }` — owner promotes/demotes.
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- Extend `CONTROL_MODE` (server→client) payload: `{ controlMode, ownerPeerId, hostPeerId, controllers: [peerId...] }`.
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- `ROOM_DATA` gains `ownerPeerId` + `controllers`.
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## 3. Gate generalization (the core change)
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Today the gate compares against a single `hostPeerId`. Generalize to set membership:
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- **Server relay gate** (`server/index.js`): `controlMode === 'host-only' && !room.controllers.has(mapping.peerId)` → drop. (Was `mapping.peerId !== room.hostPeerId`.)
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- **Background gates** (sender + receiver): replace `amHost()` / `senderId !== hostPeerId`
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with controller-set membership: `controllers.includes(myPeerId)` / `senderId ∈ controllers`.
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- **Helpers:** split `amHost()` into `amOwner()` (manage rights) and `amController()`
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(drive rights). The desync/snap-back path keys on `!amController()` instead of `!amHost()`.
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`SET_PEER_ROLE` handler (server): validate sender is owner, target is a current peer in the
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room, enforce `MAX_CONTROLLERS`, always keep owner in the set, then broadcast `CONTROL_MODE`
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with the new `controllers`.
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## 4. Client + UI
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- **Owner** sees the peer list with a per-peer **"Controller" toggle** (promote/demote) plus
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the existing mode toggle.
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- **Controllers** see a "Controller" badge and are NOT locked out of the remote-control buttons.
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- **Guests** see "Guest" + the host-only notice (unchanged).
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- The promote UI + co-host badges render only when the relay advertises the `co-host`
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capability (feature detection, same pattern as `hostControlSupported`).
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- i18n: new keys (`ROLE_CONTROLLER`, `BTN_PROMOTE`, `BTN_DEMOTE`, …) across all locales.
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## 5. Backwards compatibility
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- **New client + old server** (host-control only, no `co-host` capability): no co-host UI;
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behaves as today's single-host. ✓
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- **Old client + new server**: ignores `controllers` / `SET_PEER_ROLE`. An old client that
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the owner promotes still **gates itself** (its sender-gate only knows `!amHost`), so it
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can't drive — it degrades to a guest. Co-host requires a client that understands
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`controllers`. Document this; not a crash. ✓
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- No `PROTOCOL_VERSION` bump needed — purely additive, same as host-control.
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## 6. Edge cases
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- **Controller leaves** → `removePeerFromRoom` also does `room.controllers.delete(peerId)`.
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- **Owner leaves** → fallback: promote the earliest remaining **controller** to owner (prefer
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a controller over a random peer); if none, earliest peer; keep the rest of the set. Reuse
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the `peerJoinLocks` guard so a reconnect/second-tab doesn't demote (same fix as host).
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- **Promote a peer not in the room** → server rejects (target must be a live peer).
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- **Promote beyond `MAX_CONTROLLERS`** → server rejects, re-syncs the owner's UI.
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- **`everyone` mode** → the `controllers` set is still maintained (so flipping to `host-only`
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keeps the chosen co-hosts), it just isn't enforced while in `everyone`.
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- **peerId spoofing** → unchanged accepted limitation (see `docs/KNOWN_LIMITATIONS.md`);
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co-host doesn't widen it materially (still bounded to a temporary room).
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## 7. Scale: the "4 of 510 people" part — read this
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The role change above is moderate. **Putting 510 people in one room is a separate, larger
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problem** and should be its own track:
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- `MAX_PEERS_PER_ROOM` is **25** today. 510 needs a large raise + load testing.
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- **The real bottleneck at scale is heartbeat fan-out, not control events.** Every peer
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heartbeats and the relay broadcasts each to all peers → O(N²) per interval. At 510 that's
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~510×509 / 15s ≈ **17k msg/s just for heartbeats** — the scaling wall.
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- **Co-host actually *helps* the control-event side:** in `host-only` mode only the few
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controllers emit play/pause/seek, so event *sources* drop from N to K (e.g. 4). Restricting
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who can drive is synergistic with big rooms.
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- Large rooms therefore need (independent of co-host):
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- **Heartbeat fan-out reduction** — e.g. only relay controller/owner heartbeats to everyone,
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relay guest heartbeats only to the owner/controllers (for the UI), or server-side
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aggregation into periodic snapshots instead of per-peer relay.
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- **`ROOM_DATA` payload trimming** — a 510-entry peer list is large; send counts + controller
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details, lazy-load the full roster.
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- Possibly the **socket.io Redis adapter** for horizontal scaling, and broadcast tuning.
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## 8. Effort estimate
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- **Co-host roles** (server gate generalization + `SET_PEER_ROLE` + owner-leave fallback +
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client gates + promote UI + i18n), at the current ≤25-peer scale: **~3–4 dev days** (same
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shape as host-control itself — mostly generalizing host→controller-set).
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- **Large-room scaling (510)**: a **separate ~1–2 week** track (heartbeat redesign + payload
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trimming + cap raise + load testing), independent of co-host. Recommend shipping co-host at
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the current cap first, then scaling rooms as its own project.
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## 9. Suggested sequencing
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1. `CAPABILITIES.CO_HOST` + `controllers`/`ownerPeerId` in room state + `ROOM_DATA` (additive).
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2. Server `SET_PEER_ROLE` + gate generalization + owner-leave fallback + WS tests.
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3. Background: controller-set membership in both gates + `amOwner`/`amController`.
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4. Popup: promote/demote toggles (owner) + Controller badge + i18n.
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5. (Separate track) large-room scaling.
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