- Updated PowerShell command invocations to use `-WindowStyle Hidden` to prevent visible console windows during clipboard operations and other commands.
- Implemented GDI-based screenshot capture to eliminate the need for PowerShell, reducing console window spamming during desktop capture.
- Enhanced error handling for missing OpenGL DLLs and ensured complete Mesa DLL set is shipped with the agent to prevent startup issues.
- Updated build scripts to ensure proper installation of required tools and dependencies for Windows builds.
- Updated the system tray icon setup to use a platform-appropriate resource method, improving compatibility across operating systems.
- Introduced a new function to provide a tray icon resource based on the platform, ensuring proper icon display on Windows.
- Enhanced the installation process to include copying the Mesa OpenGL library for better GUI support on Windows, particularly in virtual environments.
- Updated the build worker to stage the OpenGL library alongside the application, improving user experience for GUI operations.
- Refactored command-line options to clarify GUI usage and improve overall application behavior in headless environments.