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dbf6e50e2d
Follow-up to gather-rule phase scoping. One-shot collection at a phase START
already existed (phase_change dedups per (rule, phase)) and at enrollment END
(on_event + enrollment_complete); the END of a specific phase had no trigger.
New trigger value "phase_exit": fires once when TriggerPhase is LEFT (empty =
every phase transition). Together with phase_change it forms the two one-shot
bookends of a phase.
Agent (GatherRuleExecutor.OnPhaseChanged):
- Exit rules are evaluated BEFORE _currentPhase advances, so both the
TriggerPhase match and the phase-scope gate see the phase being LEFT. A rule
scoped to DeviceSetup therefore fires on its own exit even though the phase
being entered is out of scope.
- A transition into Failed fires the exit rules of the failing phase — the
snapshot at a failure boundary is the point of the trigger.
- Exit of Unknown never fires; a repeated identical phase signal is not a
transition.
- Dedup key "exit:{ruleId}|{phase}" shares _phaseRulesExecuted with the
phase_change keys but stays in a disjoint key space, so an enter-rule and an
exit-rule on the same phase cannot consume each other's slot.
Portal: trigger labels are now "Phase Start" / "Phase End"; the canonical phase
dropdown and the create/save payloads cover both via PHASE_TRIGGERS; the card
renders "entering X" / "leaving X".
No ConfigVersion bump: no new field is transported. Old agents do not know the
value and simply never fire the rule (silent no-op).
Tests: GatherRuleExecutorPhaseExitTests (11) — enter-vs-exit, no refire on
re-entry, empty-triggerPhase, exit-of-Unknown, same-phase-signal, into-Failed,
Complete, scope-against-left-phase, out-of-scope slot preservation, key-space
disjointness, on_change interplay. Build 0 Errors; V2.Core.Tests 1884/1884;
Functions.Tests 3099/3099; vitest 557/557; tsc silent.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>